An upcoming 3D space combat game where you command capital ships in epic space battles.

Beta Trailer! And a new website!

Posted on December 18, 2013, by Nertea.

Hey there!
 
We have finished a new trailer for the beta of Star Villains and Space Heroes. It shows off some nice video gameplay of stuff we've done since the demo. Have a look!

 

 
We've also finished site renovations, along with a shiny new domain name! Check out www.svsh-game.com for new information on factions, some new screenshots, ships lists, and loads of other cool things.

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December News Blitz!

Posted on December 8, 2013, by Nertea.

Arr guys, it's been a while! We're doing a blitz of news though, because we've had a lot of progress in the last few months. Here's three dev blog entries that talk about a lot of things!

 

 

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First, Captains that talk, ships that shoot! Check out a new ship and some info about AI personalities.

 

 

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New ship? Or, is it an old ship? In which Alex shows off a cool looking "old-style" EMPOL ship. This will be a lot of fun to use ingame.

 

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A new map is shown off in New battleground! Featuring the AIAD complex in our Space Terrain news piece a while back.

 

I also uploaded more screenshots to IndieDB, so head on over there to check them out. We're even working on a new website! Interesting times indeed. Oh and it is that time of the year, where IndieDB does this whole Indie of the Year competition. Please consider voting for us, we'd really appreciate your support!

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September 10th: Podcast! And some screenshots.

Posted on September 11, 2013, by Nertea.

Alex and I were recently on Space Game Junkie's podcast, where we talked about SVSH and a bunch of other sci-fi things. I highly recommend giving it a listen! 

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In addition, Alex has put up a new devlog entry with some of the things we talked about in the podcast featured as screenshots. They are, in general, quite nice!

 

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June 29th: Development Blog - How to Design a Starship Part II

Posted on June 30, 2013, by Nertea.

We've just put together another blog entry - more video, continuing last week's piece. In this, Alex will talk about his work with sound effects, and I get a chance to talk about special effects and putting ships ingame. Enjoy!

 

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June 21st: Development Blog - How to Design a Starship Part I

Posted on June 21, 2013, by Nertea.

Despite the fact that Calgary is flooded, we're still hard at work!

 

Check out the newest development blog entry - it's a video, containing an excellent narrated timelapse of Alex designing, modeling and texturing a starship. I have personally watched it 3 times, because I enjoy it so much.

 

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Part II will follow... soon.

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